![]() ![]() Specifies minimum client cl_timenudge setting.Ġ : No lower limit on client cl_timenudge. Regardless, this really should never be set to 0 except when on LAN: the difference is just staggering.Ġ : Waste huge amounts of bandwidth for no good reason. Regrettably, this also makes you unable to see players through portals, thanks to a bug in the Q3 engine. The message is terminated when the first empty line ( "") is encountered.įorce the optimiseBW algorithm on for all clients, which greatly reduces the amount of unnecessary data sent out. This file will override any server_motdX variable setting (defined below).Įach var is used to display a line in the MOTD. Specifies maximum client cl_maxpackets setting.Ġ : No upper limit on client cl_maxpacketsĭefines an external file from which to read MOTD message to display to a client. Specifies minimum client cl_maxpackets setting.Ġ : No lower limit on client cl_maxpackets Sets the level (speed and strategic depth) of gameplay to use.ĬPM : Challenge ProMode II (Modern CPM, 2004+) How long before idle servers reset to default mode and map. Specify the game type to start the server with. ![]() Quake3 +set dedicated 2 +set fs_game cpma +set vm_game 2 +exec General CPMA Options Recommended dedicated server command-line:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |